COMPOSER, SOUND DESIGNER
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Showing posts with label
music
.
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Showing posts with label
music
.
Show all posts
Check out the
My Work
page for a demo reel and my latest pieces.
More pieces are located on my
SoundCloud
page.
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Popular Posts
Chaos Theory - Original Composition
Soothing minimal piano and strings combine together in a harmonious exploration of our world and those that inhabit it. Chaos is the world...
ShapeWay
Jump, move, die, dodge, die, speed and die your way through ShapeWay. You die a lot. ShapeWay! A game about shapes and, erm, way? ShapeWay ...
Ambience, Foley and Weapon Audio in Vanguard: Normandy 1944
Ambience Ambience in the levels act as a base layer of audio, providing location-based sound for when the gunfire falls silent. The wind, b...
Particles - Sound Design
A delve into some abstract sound design, with very abstract visuals. The particle effects were created over several months in After Effects...
CRUX
CRUX was a final year short film project created by myself and three other Sound for Media students. Given the course, we wanted to give the...
A Marvelous New Website!
So it's taken a while after months of inactivity but this site has received a fancy new visual update with logos and images and other va...
PILA - Original Sound Design
"Pila is a beautiful, abstract puzzler that looks a bit like ancient iconography at first glance. Its circles and arcs float in a timel...
Dissertation
For my BSc Sound for Media dissertation, I looked into how game audio is created, along with how the requirements have evolved and how the t...
TW: New Musical Style (April Fools)
What's this you say, music for Traction Wars that isn't orchestral? Cool, isn't it? The aim of developing Traction Wars is to c...
The Walking Dead: Sound Replacement
One project for my final year of university involved the replacement of all audio in an extract from a professional production, be it a film...